Section 10.6 Programming Exercise
Write an assembly language program that allows the user to enter four characters and then echoes them. What happens if the user enters three characters? What happens if the user enters fewer than three characters?
Experiment with entering different numbers of characters, and you will see that the
read function reads the newline character (enter key) as one character. Try entering “abcdls” (without the quotes). Notice that any characters beyond the four requested remain in the input buffer and are read by the shell when the program exits.
@ echo4chars.s @ Prompts user to enter 4 characters and echoes them @ 2017-09-29: Bob Plantz @ Define my Raspberry Pi .cpu cortex-a53 .fpu neon-fp-armv8 .syntax unified @ modern syntax @ Useful source code constants .equ STDIN,0 .equ STDOUT,1 .equ char1,-8 .equ char2,-7 .equ char3,-6 .equ char4,-5 .equ nChars,4 .equ local,8 @ Constant program data .section .rodata .align 2 promptMsg: .asciz "Enter four characters: " .equ promptLngth,.-promptMsg responseMsg: .asciz "You entered: " .equ responseLngth,.-responseMsg @ Program code .text .align 2 .global main .type main, %function main: sub sp, sp, 8 @ space for fp, lr str fp, [sp, 0] @ save fp str lr, [sp, 4] @ and lr add fp, sp, 4 @ set our frame pointer sub sp, sp, local @ allocate memory for local var mov r0, STDOUT @ prompt user for input ldr r1, promptMsgAddr mov r2, promptLngth bl write mov r0, STDIN @ from keyboard add r1, fp, char1 @ address of 1st char mov r2, 1 @ one char bl read mov r0, STDIN @ from keyboard add r1, fp, char2 @ address of 2nd char mov r2, 1 @ one char bl read mov r0, STDIN @ from keyboard add r1, fp, char3 @ address of 3rd char mov r2, 1 @ one char bl read mov r0, STDIN @ from keyboard add r1, fp, char4 @ address of 4th char mov r2, 1 @ one char bl read mov r0, STDOUT @ nice message for user ldr r1, responseMsgAddr mov r2, responseLngth bl write mov r0, STDOUT @ echo user's characters add r1, fp, char1 @ address of 1st char mov r2, nChars @ all four characters bl write mov r0, 0 @ return 0; add sp, sp, local @ delete local vars ldr fp, [sp, 0] @ restore caller fp ldr lr, [sp, 4] @ lr add sp, sp, 8 @ and sp bx lr @ return @ Addresses of messages .align 2 promptMsgAddr: .word promptMsg responseMsgAddr: .word responseMsg